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ClanBase TF2 Control Point 6on6 Europe Ladder
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This was the first Team Fortress 2 ladder we entered. Which begun in November 2007. The ladder system has been around for some time now and can work very well if both clans agree to the server and rules straight off if not it can drag out into an all night affair. Games are played 6v6 on counter point maps only with the overall round wins (caps) determining the final score, sudden death rounds are disabled. Map rounds vary in time either 30 or 60 minutes depending on the map been played. ClanBase Ladders use a rating system, every clan starts with 1000 points and with each win or loss this changes for the better or worse. Matches are won with total caps, not map wins. The total caps on both maps are added up to determine the final score. *We no longer compete in this ladder. |
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| win = green | loss = red | draw = yellow |
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Date | Map(s) | Us | Them | Points | Media | ||
| Purveyors Of Justice |
17.02.08 | cp_granary/cp_dustbowl | 0 | 1 | -10 |
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| FreneZy |
14.01.08 | cp_granary/cp_well | 11 | 3 | +91 |
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| Apex-Outcasts |
13.01.08 | cp_well | 4 | 1 | +48 |
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| Pure Legends |
06.01.08 | cp_gravelpit/cp_granary | 3 | 9 | -12 |
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| Infused-Gaming.tf2 |
19.12.07 | cp_well/cp_granary | 6 | 13 | -15 |
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| FreneZy |
17.12.07 | cp_well/cp_granary | 4 | 7 | -55 |
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| The MIPC Organization |
09.12.07 | cp_gravelpit/cp_granary | 3 | 5 | -41 |
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| Neatmeat |
02.12.07 | cp_granary/cp_well | 2 | 6 | -64 |
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| animus |
25.11.07 | cp_dustbowl/cp_well | 0 | 4 | -50 |
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